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- on enterFrame
- cursor(-1)
- puppetSprite(2, 0)
- if the puppet of sprite 40 = 1 then
- if soundBusy(1) = 0 then
- sound stop 1
- sound stop 2
- if the movieRate of sprite 2 = 0 then
- set the movieRate of sprite 2 to 1
- end if
- puppetSprite(40, 0)
- end if
- end if
- set the visible of sprite 8 to 0
- set the visible of sprite 12 to 0
- set the visible of sprite 13 to 0
- set the visible of sprite 14 to 0
- set the visible of sprite 16 to 0
- if rollOver(17) then
- set the visible of sprite 8 to 1
- end if
- if rollOver(18) then
- set the visible of sprite 12 to 1
- end if
- if rollOver(19) then
- set the visible of sprite 13 to 1
- end if
- if rollOver(20) then
- set the visible of sprite 14 to 1
- end if
- if rollOver(21) then
- set the visible of sprite 16 to 1
- end if
- if the movieTime of sprite 2 = the duration of cast 456 then
- puppetSound("loadloop")
- updateStage()
- puppetTransition(52, 1, 120, 1)
- unLoad("annie", "annint")
- go("anniesmoke")
- else
- nothing()
- end if
- end
-
- on exitFrame
- go(the frame)
- end
-